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Little Big Planet - Latest info before exit

[ Date:11/02/2009 13:56:20 ]   [ Font size:L M S ]

Little Big Planet is preparing to invade the PSP. As of November 18, the title will be available in stores and on the Playstation Store. To arouse the curiosity of the player, the developer Media Molecule has a series of videos describing the possibilities of its title.

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Originally developed for the PS3, the game has built its reputation by pushing up the concept "play, create, share". The game platforms can create their own levels through a powerful editor that allows you to put into practice many ideas that may germinate in the mind of a player.

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Announced on PSP in February for our delight, we feared that the quality of the title is somewhat degraded in a medium less powerful. But it was not counting on the ability of the team "Media Molecule". The developer assures us that the 3D engine of the title will be announced in terms of physical objects, as powerful as the PS3 engine. Graphically, the work is too high level. The title is beautiful to blush a WII. Unfortunately, to view this report, we must make certain sacrifices, and the game will thus deprived of its multiplayer.

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Never mind the option of setting levels will be as rich as the home console version, and will share levels created by players. Paid content will also be available later in the form of levels or additional costumes. The proposed video shows some ingame options, such as suicide or the customize Sackboy game elements with stickers.





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